3D Studio Max: Working with ePMV "Mesh Objects"

Here is a silent tutorial showing you how to use a smoothing modifier to make your MSMSurf (Molecular Surface) and CoarseMolSurfs (Coarse Molecular Surface) smooth in 3D studio max (otherwise you can see facets by default)
The tutorial also shows you how to render the vertex coloring that you can see in the viewport:

YouTube Video